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/*!
* Deluge.StatusbarMenu.js
*
* Copyright (c) Damien Churchill 2009-2010 <damoxc@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, write to:
* The Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor
* Boston, MA 02110-1301, USA.
*
* In addition, as a special exception, the copyright holders give
* permission to link the code of portions of this program with the OpenSSL
* library.
* You must obey the GNU General Public License in all respects for all of
* the code used other than OpenSSL. If you modify file(s) with this
* exception, you may extend this exception to your version of the file(s),
* but you are not obligated to do so. If you do not wish to do so, delete
* this exception statement from your version. If you delete this exception
* statement from all source files in the program, then also delete it here.
*/
Ext.ns('Deluge');
/**
* Menu that handles setting the statusbar limits correctly.
* @class Deluge.StatusbarMenu
* @extends Ext.menu.Menu
*/
Deluge.StatusbarMenu = Ext.extend(Ext.menu.Menu, {
initComponent: function() {
Deluge.StatusbarMenu.superclass.initComponent.call(this);
this.otherWin = Ext.create('Deluge.OtherLimitWindow', this.initialConfig.otherWin || {});
this.items.each(function(item) {
if (item.getXType() != 'menucheckitem') return;
if (item.value == 'other') {
item.on('click', this.onOtherClicked, this);
} else {
item.on('checkchange', this.onLimitChanged, this);
}
}, this);
},
setValue: function(value) {
var beenSet = false;
// set the new value
this.value = value = (value == 0) ? -1 : value;
var other = null;
// uncheck all items
this.items.each(function(item) {
if (item.setChecked) {
item.suspendEvents();
if (item.value == value) {
item.setChecked(true);
beenSet = true;
} else {
item.setChecked(false);
}
item.resumeEvents();
}
if (item.value == 'other') other = item;
});
if (beenSet) return;
other.suspendEvents();
other.setChecked(true);
other.resumeEvents();
},
onLimitChanged: function(item, checked) {
if (!checked || item.value == 'other') return; // we don't care about unchecks or other
var config = {}
config[item.group] = item.value
deluge.client.core.set_config(config, {
success: function() {
deluge.ui.update();
}
});
},
onOtherClicked: function(item, e) {
this.otherWin.group = item.group;
this.otherWin.setValue(this.value);
this.otherWin.show();
}
});
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