/*! * Deluge.StatusbarMenu.js * * Copyright (c) Damien Churchill 2009-2010 * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 3, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, write to: * The Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor * Boston, MA 02110-1301, USA. * * In addition, as a special exception, the copyright holders give * permission to link the code of portions of this program with the OpenSSL * library. * You must obey the GNU General Public License in all respects for all of * the code used other than OpenSSL. If you modify file(s) with this * exception, you may extend this exception to your version of the file(s), * but you are not obligated to do so. If you do not wish to do so, delete * this exception statement from your version. If you delete this exception * statement from all source files in the program, then also delete it here. */ Ext.ns('Deluge'); /** * Menu that handles setting the statusbar limits correctly. * @class Deluge.StatusbarMenu * @extends Ext.menu.Menu */ Deluge.StatusbarMenu = Ext.extend(Ext.menu.Menu, { initComponent: function() { Deluge.StatusbarMenu.superclass.initComponent.call(this); this.otherWin = new Deluge.OtherLimitWindow(this.initialConfig.otherWin || {}); this.items.each(function(item) { if (item.getXType() != 'menucheckitem') return; if (item.value == 'other') { item.on('click', this.onOtherClicked, this); } else { item.on('checkchange', this.onLimitChanged, this); } }, this); }, setValue: function(value) { var beenSet = false; // set the new value this.value = value = (value == 0) ? -1 : value; var other = null; // uncheck all items this.items.each(function(item) { if (item.setChecked) { item.suspendEvents(); if (item.value == value) { item.setChecked(true); beenSet = true; } else { item.setChecked(false); } item.resumeEvents(); } if (item.value == 'other') other = item; }); if (beenSet) return; other.suspendEvents(); other.setChecked(true); other.resumeEvents(); }, onLimitChanged: function(item, checked) { if (!checked || item.value == 'other') return; // we don't care about unchecks or other var config = {} config[item.group] = item.value deluge.client.core.set_config(config, { success: function() { deluge.ui.update(); } }); }, onOtherClicked: function(item, e) { this.otherWin.group = item.group; this.otherWin.setValue(this.value); this.otherWin.show(); } });